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1. Scrambler rifle and ion pistol functionality change - in Feedback/Requests [original thread]
I use the Scrambler Rifle all the time. I have a love for that weapon, and I have to be honest, I don't disagree with the idea. This kind of fix I would greatly approve, because it forces the ScR users to focus more on getting headshots. There hav...
- by Exodeon Salviej - at 2015.08.16 02:32:00
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2. [Idea] Social Hub - in Feedback/Requests [original thread]
I was thinking as my mercenary sat in his quarters, on the couch in front of the Holographic Display. And, I had this revelation...that my mercenary just may be going stir crazy from being cooped up in his quarters, fighting in battles. With only ...
- by Exodeon Salviej - at 2015.08.16 02:07:00
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3. Sticky:[Feedback] Competitive ISK Loadouts for New players - in Feedback/Requests [original thread]
"Imperial Blacksmith" Amarr Commando Dropsuit: Light Weapon Damage Modifier Armor Plates Reactive Plates Armor Repairer Assault Scrambler Rifle Laser Rifle Nanite Injector/Active Scanner NOTE: The reason he's called the blacksmith is because he m...
- by Exodeon Salviej - at 2015.05.11 03:10:00
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4. Request for Rattati - in Feedback/Requests [original thread]
The ScR to me is a very tricky weapon. The effectiveness of it is very noticeable when placed up against different eHP's. Sometimes, it'll mow down anything like people are blades of grass, and the ScR is a lawnmower. Other times, it just...doesn'...
- by Exodeon Salviej - at 2014.09.08 17:29:00
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5. Militia Amarr Suits - in Feedback/Requests [original thread]
It seems after all of the tweaking you've done to the Amarr Assaults, and Amarr suits in general, the Militia Amarr suits are unbecoming of the next in line. The Amarr Suits have more low slots than they have high slots. And the Militia Amarr suit...
- by Exodeon Salviej - at 2014.08.15 03:57:00
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6. The L1 Button - in Feedback/Requests [original thread]
Jonny D Buelle wrote: Exodeon Salviej wrote: Let me point this out to you, not ONCE did I ever say ANY of these guns were OP or UP. Shove it, dude. Whether they should be touched, or not, well...that's your opinion. I consider them all to be...
- by Exodeon Salviej - at 2014.04.22 02:07:00
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7. The L1 Button - in Feedback/Requests [original thread]
Let me point this out to you, not ONCE did I ever say ANY of these guns were OP or UP. Shove it, dude. Whether they should be touched, or not, well...that's your opinion. I consider them all to be perfectly fine except for the Swarm Launchers. As ...
- by Exodeon Salviej - at 2014.04.22 02:01:00
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8. The L1 Button - in Feedback/Requests [original thread]
I've noticed that on the Swarm Launchers, the L1 button is completely useless. You can't aim with a Swarm Launcher, and I think it's the same for a Forge Gun. Also, the HMG essentially makes this button useless as it is a gatling gun, and aiming w...
- by Exodeon Salviej - at 2014.04.22 01:37:00
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9. PC Permissions - The Directors Ability - in Feedback/Requests [original thread]
Wouldn't it make everyones' lives easier if you could just give ringers an ability to enter PC's on their own, instead of ferrying them into the battle yourself? I think it'd be pretty simple, if you are a director, you have the ability to press...
- by Exodeon Salviej - at 2014.03.30 00:27:00
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10. Role Slots? Special Skills of Dust 514 - in Feedback/Requests [original thread]
Okay, so...you know how when you open your weapon wheel you have three slots for weapons? One for Heavy Weapons, one for Light Weapons, and one for Sidearms. Considering the Commando can have two slots, this means those three slots are subject to ...
- by Exodeon Salviej - at 2014.03.27 09:44:00
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11. EVE Exploration + DUST PvE Penetration Concept - in Feedback/Requests [original thread]
Actually, with how the torpedos work, just like dropping uplinks from orbit, it would actually be the most common thing; Checkpoints. Every PVE game uses them in one way, or another, but nonetheless, they are there. Like for example; The stations ...
- by Exodeon Salviej - at 2014.03.20 07:39:00
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12. Reduce shield extender pg use. - in Feedback/Requests [original thread]
Eh, no, he's not wrong there. It's just the way it is. CPU is considered as high power as it's the transfer of electricity, or rather; DC and AC currents. PG is Powergrid, and they have nicknamed it as engineering, so that's low power considering ...
- by Exodeon Salviej - at 2014.03.20 07:25:00
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13. Cloak: You do not decloak when hacking an objective or vehicle. - in Feedback/Requests [original thread]
I dunno, it seems like a fun idea, and all honesty...if a beginner doesn't get the idea, as so many other games have used it successfully, then Mrs. Derptastic managed to slap 'em with the herpaderp gun. I mean, come on, usual reaction is to shoot...
- by Exodeon Salviej - at 2014.03.16 02:48:00
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14. [request] remove red retucule when aiming at cloaked person - in Feedback/Requests [original thread]
I've seen a few other games that use that mechanic. They keep that there for the focused players, or if you want to go Scout hunting without a scanner. Either way, if that reticle doesn't turn red, then your ability as a scout more or less becomes...
- by Exodeon Salviej - at 2014.03.16 02:30:00
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15. [Idea] Teired Battles? - in Feedback/Requests [original thread]
This has been floating around between me and a couple of a friends that I've been speaking to for a while, so I thought I'd throw it up on the forums(There's probably already a threat floating around like this somewhere). Teired Battles: We all...
- by Exodeon Salviej - at 2014.03.16 02:16:00
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16. Heavy Sentinels Light Weapons - in Feedback/Requests [original thread]
Let me solve this, I'm 18 mill lifetime SP, and I have prototype commando. First of all, the heavies using light weapons is somewhat uncalled for, but I can still floor them in a one-on-one fight because they have a light weapon with about 60 roun...
- by Exodeon Salviej - at 2014.03.16 01:18:00
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17. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
>_> Well, here's my idea for all the supposed whiners; The dropsuit respec that's been floating around, I'm okay with. A heapton of new dropsuits, and proto costs 1.2 mill SP to get it, that's about 1 and a half months, unless there's a trip...
- by Exodeon Salviej - at 2014.03.06 11:05:00
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18. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
Welllll, considering my Minmatar Assault uses a Compact Nanohive in order to survive, my tactic just so happened to get jipped by an update. o_o No problem though, I can find some other way to survive. :D
- by Exodeon Salviej - at 2014.02.03 19:04:00
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19. [Request] Bonus SP Checking - in Feedback/Requests [original thread]
Smooth Assassin wrote: Remove the bonus from the title, it sounds like you're taking about the consecutive thing. I don't think there's quite a misunderstanding because that's the DAILY login bonus, not the WEEKLY, but I'll put weekly up there.
- by Exodeon Salviej - at 2014.01.07 17:26:00
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20. [Request] Bonus SP Checking - in Feedback/Requests [original thread]
TheEnd762 wrote: Agreed, +1. Invalid, I just realized...you can check it in the Last Battle Menu in your Neocom. I'm...an idiot.
- by Exodeon Salviej - at 2013.12.27 18:48:00
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